Abstract
Multi-display environments are continuing to become
commonplace, from the next generation desktop to
second and third screen experiences at home. In this
paper we first provide an overview of three areas where
\visual focus-aware" applications and services can bring
benefits to people in multi-display environments. We then
discuss the design of multi-display applications from the
perspective of proxemics, territory and workflows. We
conclude by discussing some of the challenges to be
addressed before visual focus-aware applications can
become widespread.
commonplace, from the next generation desktop to
second and third screen experiences at home. In this
paper we first provide an overview of three areas where
\visual focus-aware" applications and services can bring
benefits to people in multi-display environments. We then
discuss the design of multi-display applications from the
perspective of proxemics, territory and workflows. We
conclude by discussing some of the challenges to be
addressed before visual focus-aware applications can
become widespread.
Original language | English |
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Title of host publication | CHI ’13 Workshop on Gaze Interaction in the Post-WIMP World, 2013 |
DOIs | |
Publication status | Published - 27 Apr 2013 |