TTRPG UX: requirements & beyond

Miriam Sturdee, Mafalda Gamboa, Michael Heron

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Tabletop Role Playing Games (TTRPG) allow the player to immerse themselves in a world where anything can happen - within the rules. You can become someone new, fight demons, play out exciting and speculative storylines, all with the help of your party. This ability to place yourself in the life of another person (or ethereal being) resonates with principles of User Experience Design (UX) where usability experts strive to understand the impact their application or interface might have on a hypothetical audience. This paper explores the parallels and potentials of TTRPG within the context of UX and Requirements, its characters, contexts and interactions. We propose creating playable UX worlds with the potential to provide deeper, more insightful output, and make recommendations for the addition of a TTRPG approach to User Experience processes.

Original languageEnglish
Title of host publicationExtended abstracts of the 2023 CHI conference on human factors in computing systems (CHI EA '23)
EditorsAlbrecht Schmidt, Kaisa Väänänen, Tesh Goyal, Per Ola Kristensson, Anicia Peters
Place of PublicationNew York
PublisherACM
Pages1-9
Number of pages9
ISBN (Electronic)9781450394222
DOIs
Publication statusPublished - 19 Apr 2023
Event2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023 - Hamburg, Germany
Duration: 23 Apr 202328 Apr 2023

Conference

Conference2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023
Abbreviated titleCHI EA 2023
Country/TerritoryGermany
CityHamburg
Period23/04/2328/04/23

Keywords

  • Blades in the Dark
  • Dungeons and Dragons
  • Personas
  • Roleplaying games
  • TTRPG
  • UCD
  • User experience
  • UX

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