TY - JOUR
T1 - There and Back Again
T2 - Cross-Display Object Movement in Multi-Display Environments
AU - Nacenta, Miguel
AU - Gutwin, Carl
AU - Aliakseyeu, Dzmitry
AU - Subramanian, Sriram
PY - 2009
Y1 - 2009
N2 - Multi-display environments (MDEs) are now becoming common, and are becoming more complex, with more displays and more types of display in the environment. One crucial requirement specific to MDEs is that users must be able to move objects from one display to another; this cross-display movement is a frequent and fundamental part of interaction in any application that spans two or more display surfaces. Although many cross-display movement techniques exist, the differences between MDEsthe number, location, and mixed orientation of displays, and the characteristics of the task they are being designed forrequire that interaction techniques be chosen carefully to match the constraints of the particular environment. As a way to facilitate interaction design in MDEs, we present a taxonomy that classifies cross-display object movement techniques according to three dimensions: the referential domain that determines how displays are selected, the relationship of the input space to the display configuration, and the control paradigm for executing the movement. These dimensions are based on a descriptive model of the task of cross-display object movement. The taxonomy also provides an analysis of current research that designers and researchers can use to understand the differences between categories of interaction techniques.
AB - Multi-display environments (MDEs) are now becoming common, and are becoming more complex, with more displays and more types of display in the environment. One crucial requirement specific to MDEs is that users must be able to move objects from one display to another; this cross-display movement is a frequent and fundamental part of interaction in any application that spans two or more display surfaces. Although many cross-display movement techniques exist, the differences between MDEsthe number, location, and mixed orientation of displays, and the characteristics of the task they are being designed forrequire that interaction techniques be chosen carefully to match the constraints of the particular environment. As a way to facilitate interaction design in MDEs, we present a taxonomy that classifies cross-display object movement techniques according to three dimensions: the referential domain that determines how displays are selected, the relationship of the input space to the display configuration, and the control paradigm for executing the movement. These dimensions are based on a descriptive model of the task of cross-display object movement. The taxonomy also provides an analysis of current research that designers and researchers can use to understand the differences between categories of interaction techniques.
U2 - 10.1080/07370020902819882
DO - 10.1080/07370020902819882
M3 - Article
SN - 0737-0024
VL - 24
SP - 170
EP - 229
JO - Human Computer Interaction
JF - Human Computer Interaction
IS - 1-2
ER -