Take a line for a walk! A Hands-on Introductory Course on Sketching in HCI

Makayla Lewis, Miriam Sturdee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work - yet it can bring multiple benefits to research and practice. Specifically, our field of Human-Computer Interaction (HCI) embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research. This course offers a journey in sketching, from scribbles and playful interpretations to hands-on and theoretical information inherent in sketching practice. Attending individuals will learn techniques and applied methods for utilizing sketching within the context of HCI, guided by experienced instructors.

Original languageEnglish
Title of host publicationCHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
PublisherACM
ISBN (Electronic)9781450391566
DOIs
Publication statusPublished - 28 Apr 2022
Event2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022 - New Orleans, United States
Duration: 30 Apr 20225 May 2022

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022
Country/TerritoryUnited States
CityNew Orleans
Period30/04/225/05/22

Keywords

  • comics
  • drawing
  • sketching
  • storyboards
  • UX

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