Screenshots as Photography in Gamescapes: An Annotated Psychogeography of Imaginary Places

Mafalda Gamboa, Michael James Heron, Miriam Sturdee, Pauline H. Belford

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Travel is an integral part of our lives, whether for work or leisure. Since the advent of photography, we have documented our journeys, often sharing the images with friends and family to reflect upon the experience, tell stories, or invite commentary. We often lose ourselves in digital media - film, documentary and games - particularly during times when physical travel is unavailable. In this pictorial, we explore the travels of a single player through hundreds of games, presenting annotated game screenshots as photo-documentary through gamescapes, and as a form of the New Games Journalism. We present a New Games Travelogue traversing and formulating the psychogeography of games as imaginary places, and through this process, we unveil transdisciplinary tensions in negotiating and perceiving the importance of visual knowledge in games research, encouraging other researchers to join us in this practice.

Original languageEnglish
Title of host publicationC and C 2023 - Proceedings of the 15th Conference on Creativity and Cognition
PublisherACM
Pages506-518
Number of pages13
ISBN (Electronic)9781450383769
DOIs
Publication statusPublished - 19 Jun 2023
Event15th Conference on Creativity and Cognition, C and C 2023 - Virtual, Online
Duration: 19 Jun 202321 Jun 2023

Publication series

NameACM International Conference Proceeding Series

Conference

Conference15th Conference on Creativity and Cognition, C and C 2023
CityVirtual, Online
Period19/06/2321/06/23

Keywords

  • games
  • screenshots
  • visual knowledge

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