Abstract
In this pictorial, we present a method to facilitate hands-on physicalization processes during workshops. Data physicalization - encoding data in physical artefacts - allows for new ways to represent and communicate data and, as a process, can make the principles of data representation more "graspable". In order to (1) engage different research communities to discuss data physicalization from a social and technology point of view, (2) promote data-driven prototyping, and (3) teach physicalization as a creative process in educational settings we have run hands-on data physicalization workshops within Human Computer Interaction, Information visualization and Design communities. Based on these workshops, we identified three main pitfalls that can cause participants to get stuck in the data preparation, ideation and construction phases. To address these, we designed a workshop to facilitate a rapid engagement in physicalization activities. Testing this method as part of another physicalization workshop shows its potential for participant engagement, prototyping and design reflection.
Original language | English |
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Title of host publication | Proceedings of the 2017 Conference on Designing Interactive Systems (DIS'17) |
Place of Publication | New York |
Publisher | ACM |
Pages | 1409-1422 |
Number of pages | 14 |
ISBN (Print) | 9781450349222 |
DOIs | |
Publication status | Published - 10 Jun 2017 |
Event | ACM SIGCHI Conference on Designing Interactive Systems: Space, Place and Interface - The Assembly Rooms, Edinburgh, United Kingdom Duration: 10 Jun 2017 → 14 Jun 2017 http://dis2017.org/ |
Conference
Conference | ACM SIGCHI Conference on Designing Interactive Systems |
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Abbreviated title | DIS'17 |
Country/Territory | United Kingdom |
City | Edinburgh |
Period | 10/06/17 → 14/06/17 |
Internet address |
Keywords
- Data physicalization
- Information visualization
- Creative workshop