Abstract
—This paper introduces Armadillo, a Virtual World client that allows Virtual Worlds to be used as a platform for immersive environments. Natural User Input devices such as the Kinect open up the possibility of more intuitive methods of interacting with virtual content. Virtual Worlds provide a great base for creating virtual content. Bringing them together allows for easier experimentation with Kinect style user input and novel new ways of interacting with existing content.
Original language | English |
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Title of host publication | PGNET 2012 - Proceedings of the 13th Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting |
Publication status | Published - 2012 |