Exploring the past with Google Cardboard

Adeola Fabola, Alan Miller

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Combining digital reconstruction with mobile technologies has the potential of enriching visitors experience to historic sites. Through designing a mobile App with Google Cardboard it is possible to use technology already in peoples' pockets to provide immersive on-site exploration of historic sites. This paper looks at our experience in developing such a mobile App which acts as a digital guided tour of the remains of St Andrews Cathedral. The App brings together traditional media such as audio, images, panoramas, 3D video and 4π Steradian (or 360°) video with a mobile smartphone and Google Cardboard to provide a tour of one of Scotland's most important historic sites. The mobile App is available from both Google Play and iTunes, providing direct delivery to a potential audience of millions. It complements the location-aware mediaeval St Andrews App, which provides a guided tour to the town of St Andrews as a whole. In the absence of Google Cardboard the App is still useful providing both visual content and audio commentary on this historic monument.
Original languageEnglish
Title of host publicationProceedings of the 2015 Digital Heritage International Congress
Subtitle of host publicationDigitization & Acquisition, Computer Graphics & Interaction
EditorsGabriele Guidi, Juan Carlos Torres, Roberto Scopigno, Holger Graf, Fabio Remondino, Pere Brunet, Juan Barceló, Luciana Duranti, Susan Hazan
Number of pages8
ISBN (Electronic)9781509000487
ISBN (Print)9781509002542
Publication statusPublished - 28 Sept 2015
Event2015 Digital Heritage - Granada, Spain
Duration: 28 Sept 20152 Oct 2015


Conference2015 Digital Heritage


  • Panorama
  • Google Cardboard
  • Stereoscopic


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