Enabling single-handed interaction in mobile and wearable computing

Hui Shyong Yeo

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)


Mobile and wearable computing are increasingly pervasive as people carry and use personal devices in everyday life. Screen sizes of such devices are becoming larger and smaller to accommodate both intimate and practical uses. Some mobile device screens are becoming larger to accommodate new experiences (e.g., phablet, tablet, eReader), whereas screen sizes on wearable devices are becoming smaller to allow them to fit into more places (e.g., smartwatch, wrist-band and eye-wear). However, these trends are making it difficult to use such devices with only one hand due to their placement, limited thumb reach and the fat-finger problem. This is especially true as there are many occasions when a user’s other hand is occupied (encumbered) or not available. This thesis work explores, creates and studies novel interaction techniques that enable effective single-hand usage on mobile and wearable devices, empowering users to achieve more with their smart devices when only one hand is available.
Original languageEnglish
Title of host publicationThe 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings
Place of PublicationNew York
Number of pages4
ISBN (Electronic)9781450359498
Publication statusPublished - 11 Oct 2018
Event31st ACM User Interface Software and Technology Symposium (UIST) - Berlin, Germany
Duration: 14 Oct 201817 Oct 2018
Conference number: 31


Conference31st ACM User Interface Software and Technology Symposium (UIST)
Abbreviated titleUIST
Internet address


  • Mobile devices
  • Wearable devices
  • Single-handed interaction
  • Subtle interaction
  • Smartwatch
  • Smart-ring
  • Commercial off-the-shelf


Dive into the research topics of 'Enabling single-handed interaction in mobile and wearable computing'. Together they form a unique fingerprint.

Cite this