Digitally restoring artefacts using 3D modelling techniques for immersive learning opportunities

Sharon Pisani*, Alan Henry David Miller, Mark Hall

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)
2 Downloads (Pure)

Abstract

Digital heritage projects are an important tool in safeguarding cultural heritage and making it available to future generations. The work presented here synthesises 3D modelling techniques with the process of digitising artefacts. New digital reconstructions can be created based on authentic data. These are then implemented in various immersive learning opportunities, such as interactive activities and engaging virtual worlds. This is applied to the restoration of two Pictish symbol stones used in an online colour configurator tool and a virtual environment.
Original languageEnglish
Title of host publicationProceedings of the 2022 8th international conference of the Immersive Learning Research Network (iLRN)
Subtitle of host publicationOnline and Vienna, May 30 - June 4, 2022
EditorsAndreas Dengel, Marie-Luce Bourguet, Daniela Pedrosa, James Hutson, Kai Erenli, Daphne Economou, Anasol Peña-Rios, Jonathon Richter
Place of PublicationVienna
PublisheriLRN
Pages149-156
Number of pages8
ISBN (Electronic)9781734899535
ISBN (Print)9781734899528/22
DOIs
Publication statusPublished - 11 Jul 2022
Event8th International Conference of the Immersive Learning Research Network : DISRUPTION, INNOVATION & RESILIENCY: becoming an inclusive & robust global community for immersive learning - Vienna, Austria
Duration: 30 May 20224 Jun 2022
https://immersivelrn.org/pages/ilrn2022

Conference

Conference8th International Conference of the Immersive Learning Research Network
Abbreviated titleiLRN
Country/TerritoryAustria
CityVienna
Period30/05/224/06/22
Internet address

Keywords

  • Digitisation
  • 3D modelling
  • Immersive learning
  • Virtual reality
  • Digital heritage

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