Abstract
We address the issue of enabling text entry for walk-up-and-use interactive
tabletop displays located in public spaces. Public tabletop installations are characterized by a diverse target user group, multiperson interaction, and the need for high approachability and intuitiveness. We first define the design constraints of text-entry methods for public tabletop installations such as clear affordances, audience expertise, support of direct-touch interaction, visual appearance, space requirements, multi-user support, and technical simplicity. We then describe an iterative design process that was informed by these constraints and led to the development of two stylus keyboard prototypes—BubbleQWERTY and BubbleCIRCLE - for use in interactive public tabletop installations.
tabletop displays located in public spaces. Public tabletop installations are characterized by a diverse target user group, multiperson interaction, and the need for high approachability and intuitiveness. We first define the design constraints of text-entry methods for public tabletop installations such as clear affordances, audience expertise, support of direct-touch interaction, visual appearance, space requirements, multi-user support, and technical simplicity. We then describe an iterative design process that was informed by these constraints and led to the development of two stylus keyboard prototypes—BubbleQWERTY and BubbleCIRCLE - for use in interactive public tabletop installations.
Original language | English |
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Publisher | University of Calgary |
Number of pages | 10 |
Publication status | Published - Feb 2008 |