Browsing, Grazing and Nibbling Persistent Data Structures

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Here we describe a browser that provides a two and a half dimensional viewing mechanism for persistent data structures. The browser is an adaptive program which learns about its environment; this knowledge is stored in the persistent object store. It achieves this by making use of a compiler that is a dynamically callable data object in the environment. Other novel features of the design of the browser include the use of an event–driven software architecture in which all applications are programmed in a passive object-oriented style.
Original languageEnglish
Title of host publicationPersistent Object Systems; Proceedings of the 3rd International Workshop on Persistent Object Systems (POS3)
Place of PublicationNewcastle, Australia
Pages56-69
Publication statusPublished - 1989

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