An overview of human-computer interaction patterns in pervasive systems

Adriana G. Wilde, Pascal Bruegger, Béat Hirsbrunner

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Despite a growing interest in design patterns by the Human-Computer Interaction (HCI) community, an interaction pattern collection that is universally accepted is yet to be found. Such a collection would aid the design of pervasive computing systems, in which interactions occur in both the material and logical worlds. This paper first seeks to define interaction patterns by adopting a model that captures such duality and then considers the challenges and opportunities that non-traditional interaction brings. Some patterns are then reviewed, with examples relating to motion-aware systems. We conclude that the creation of a widely accepted interaction pattern collection is unlikely in the near future.

Original languageEnglish
Title of host publicationProceedings - 2010 International Conference on User Science and Engineering, i-USEr 2010
Pages145-150
Number of pages6
DOIs
Publication statusPublished - 2010
Event1st International Conference on User Science and Engineering 2010, iUSEr 2010 - Shah Alam, Malaysia
Duration: 13 Dec 201015 Dec 2010

Conference

Conference1st International Conference on User Science and Engineering 2010, iUSEr 2010
Country/TerritoryMalaysia
CityShah Alam
Period13/12/1015/12/10

Keywords

  • HCI
  • Inspirational patterns
  • Interaction
  • Interaction design
  • Patterns
  • Pervasive systems

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