Abstract
This work discusses the methodology for the design, development and deployment of a virtual 19th-century Fish Curing Yard as an immersive museum installation. The museum building now occupies the same space where the curing yard was over 100 years prior, hence the deployment of a virtual reconstruction of the curing yard in a game engine enables the museum visitors to explore the virtual world from equivalent vantage points in the real world. The project methodology achieves the goal of maximising user experience for visitors while minimising cost for the museum, and focus group evaluations of the system revealed the success of the interaction-free design with snackable content. A major implication of the ndings is that museums can provide compelling and informative experiences that enable visitors to travel back in time with minimal interaction and relatively low cost systems.
Original language | English |
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Title of host publication | Immersive Learning Research Network |
Subtitle of host publication | Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings |
Editors | Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Foaad Khosmood, Jonathon Richter, Christian Gütl |
Place of Publication | Cham |
Publisher | Springer |
Pages | 255-270 |
Number of pages | 14 |
ISBN (Electronic) | 9783319606330 |
ISBN (Print) | 9783319606323 |
DOIs | |
Publication status | Published - 7 Jun 2017 |
Event | Third International Conference of the Immersive Learning Network - Coimbra, Portugal Duration: 26 Jun 2017 → 29 Jun 2017 Conference number: 3 https://immersivelrn.org/ilrn2017/ |
Publication series
Name | Communications in Computer and Information Science (CCIS) |
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Volume | 725 |
ISSN (Print) | 1865-0929 |
Conference
Conference | Third International Conference of the Immersive Learning Network |
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Abbreviated title | iLRN |
Country/Territory | Portugal |
City | Coimbra |
Period | 26/06/17 → 29/06/17 |
Internet address |
Keywords
- Virtual reality
- Virtual museum
- Immersion
- 3D reconstruction