A comparison of ray pointing techniques for very large displays

Ricardo Jota, Miguel Nacenta, Joaquim Jorge, Sheelagh Carpendale, Saul Greenberg

Research output: Chapter in Book/Report/Conference proceedingConference contribution

101 Citations (Scopus)

Abstract

Ray-pointing techniques are often advocated as a way for people to interact with very large displays from several meters away. We are interested in two factors that can affect ray pointing: the particular technique's control type, and parallax. Consequently, we tested four ray pointing variants on a wall display that covers a large part of the user's field of view. Tasks included horizontal and vertical targeting, and tracing. Our results show that (a) techniques based on 'rotational control' perform better for targeting tasks, and (b) techniques with low parallax are best for tracing tasks. We also show that a Fitts's law analysis based on angles (as opposed to linear distances) better approximates people's ray pointing performance.
Original languageEnglish
Title of host publicationProceedings of Graphics Interface 2010
Place of PublicationOttawa, Ontario, Canada
PublisherCanadian Information Processing Society
Pages269-276
Number of pages8
Publication statusPublished - 2010

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